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notes:javascript_cheat_sheet

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notes:javascript_cheat_sheet [2026/07/31 01:42]
43.153.49.103 old revision restored (2026/06/06 19:16)
notes:javascript_cheat_sheet [2026/07/31 14:34] (current)
101.47.19.212 old revision restored (2026/06/04 14:43)
Line 45: Line 45:
   * function name(var1,var2,...) {}   * function name(var1,var2,...) {}
   * \", \n, \t, \r, \', \&, \\   * \", \n, \t, \r, \', \&, \\
 +  * with (object) { } changes default object for fields.
  
-==== Events, Error Handling and Popups ====+==== Events, Error Handling Popups ====
   *  try { throw "errname"; } catch(err) {}   *  try { throw "errname"; } catch(err) {}
   * onerror=handleErr; handleErr(msg,url,linenum)   * onerror=handleErr; handleErr(msg,url,linenum)
Line 65: Line 66:
 ==== JavaScript Objects ==== ==== JavaScript Objects ====
   * Objects have properties and methods.   * Objects have properties and methods.
 +  * Objects can be created directly <code javascript>
 +personObj=new Object();
 +personObj.firstname="John";
 +personObj.newfirstname =
 + function (new_firstname)
 +   { this.firstname=new_firstname; } </code>
 +  * Objects can be created using a template <code javascript>
 +function person(firstname) {
 +  this.firstname=firstname;
 +  this.newfirstname =
 +    function (new_firstname)
 +    { this.firstname=new_firstname; }
 +}
 +myFather=new person("John");</code>
 +  * Object methods can also be assigned by name e.g. <code javascript>
 +function person(firstname)
 +{
 +  this.firstname=firstname;
 +  this.newfirstname=newfirstname;
 +}
 +function newfirstname(new_firstname)
 +{ this.firstname=new_firstname; } </code>
 +
 +==== Predefined Objects ====
   * String objects have a length property and methods including: indexOf, match, replace   * String objects have a length property and methods including: indexOf, match, replace
   * new Date() creates a Date object (with today's date).   * new Date() creates a Date object (with today's date).
Line 87: Line 112:
      ";expires="+exdate.toGMTString());      ";expires="+exdate.toGMTString());
 } </code> } </code>
-  * +  * The onsubmit event can be used to validate a form. 
 +  * document.img_name.src ="pic.gif" changes an image. 
 +  * To change the content of a block with a given id : <code javascript> 
 +document.getElementById("block_id").innerHTML=txt;</code> 
 +  * To set or clear a timed action: <code javascript> 
 +var t=setTimeout("javascript statement",milliseconds); 
 +clearTimeout(t); </code>
notes/javascript_cheat_sheet.1785487328.txt.gz · Last modified: 2026/07/31 01:42 by 43.153.49.103